Make choppy clips look smooth.
Create smoother 60/120fps and slow-motion-ready clips in the cloud. No install, no GPU, transparent seconds-based pricing.
Usecases:
Client clips without GPU lockup
Repeat render work moves to the cloud so edit machines stay available for the actual cut.
One balance for browser and API.
Free signup credits let users test the workflow. Paid packs keep the math simple: seconds in, charged seconds out, clean output by default.
Higher FPS targets use the same backend multiplier as the API: up to 2x factor costs 1x seconds, up to 4x costs 2x, and up to 8x costs 4x.
Know the seconds before the render.
ReframeFX charges by processed seconds. Higher target FPS costs more only when it asks the GPU to create more in-between frames.
Render estimate
Same rule as the backend job charge
Browser and API use the same balance. Paid credits render clean by default; free signup credits are watermarked.
Frame interpolation as a simple REST API.
Use the same credits as the browser studio: presign upload, probe metadata, create a `target_fps` job, then poll status or wire webhooks when they go public.
curl -X POST "$API/jobs" \
-H "Authorization: Bearer $TOKEN" \
-H "Content-Type: application/json" \
-d '{
"r2_key": "uploads/user_uuid/project_uuid/input/file_uuid-clip.mp4",
"project_id": "project_uuid",
"target_fps": 60,
"watermark": true
}'Where ReframeFX fits.
Short tags, not paragraphs. Pick the lane that matches your workflow.
| Decision | ReframeFX Browser studio + product API | Direct API WaveSpeed, HitPaw, fal.ai | Premium Topaz, Adobe, DaVinci | Local Flowframes, SVP |
|---|---|---|---|---|
| Effective price | $0.005–0.008/sec transparent, by processed second | $0.008–0.03/sec WaveSpeed floor; HitPaw higher | $25/mo+ license or subscription | $0 plus your GPU + setup time |
| No install | Browser | Browser API-first, not a browser studio | Desktop | Desktop |
| Cost shown before render | Always estimator + API endpoint | Per-second no upfront calc UI | Sub-billed | n/a |
| API access | Same balance one account for browser + API | Yes | Premium tier | No |
| Setup time | < 1 min sign in, drop a clip | ~5 min create API keys, learn shape | 15+ min install + license + first export | 30+ min GPU drivers + model downloads |
ReframeFX
You are hereBrowser studio + product API
Direct API
WaveSpeed, HitPaw, fal.ai
Premium
Topaz, Adobe, DaVinci
Local
Flowframes, SVP