Convert 30fps clips to smoother 60fps output.
ReframeFX estimates the charged xeconds before render, then processes the clip in the cloud.
For high-intent searchers with a specific FPS conversion in mind.
Upload a clip120 trial xeconds · No card · Watermarked preview
ReframeFX fills the gap between captured frames.
Direct answer
What this workflow covers.
Upload MP4, MOV, or WebM and estimate charged xeconds before rendering.
Choose a target FPS such as 48fps, 60fps, 90fps, 120fps, or 240fps cinematic slo-mo based on the source clip.
Render in the cloud instead of tying up a local GPU or installing a desktop interpolation app.
How it works
A direct 30fps to 60fps workflow
Converting 30fps to 60fps adds one generated frame between each pair of source frames, giving motion twice as many temporal samples for playback.
- 01
Start with the original export
Upload the highest-quality 30fps source available; extra compression before interpolation can make motion details harder to reconstruct.
- 02
Confirm the 60fps target
ReframeFX probes the source and shows the exact xeconds charge before the job begins.
- 03
Check fast edges and cuts
Review hands, text, particles, and scene changes—the areas where interpolation quality is easiest to judge.
FAQ
Useful answers, without the filler.
What is convert 30fps to 60fps in ReframeFX?
ReframeFX estimates the charged xeconds before render, then processes the clip in the cloud.
Does ReframeFX show the cost before rendering?
Yes. ReframeFX charges whole input seconds at the target-FPS band: 1× up to 60fps, 2× for 61–120fps, and 4× for 121–240fps.
Can I use ReframeFX without installing desktop software?
Yes. ReframeFX is a browser and API workflow for cloud frame interpolation.
Does changing FPS change the video duration?
No. Frame interpolation adds motion samples while preserving playback duration. Higher targets can also be interpreted at a lower timeline FPS for slow motion.